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Scourge
Leader of Decepticons
Update 14/10/05 Completed
to 90%
| Pictures of the model |
Click this picture for the 960*1280 version
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Name:
Scourge, leader of Decepticons.
From the TV show "Trasformer Robots in disguise". Copyright
by Hasbro inc.
Year: Unknown.
Authors: Unknown.
Height: Unknown.
Transformers change their size without logic (for example Megatron
turns himself into a normal gun).
Pilot: No one!
Scourge is a living robot. He don't need a pilot.
Activation: Like
all the others Transformer his activation start turning himself
from a Truck to a robot.
Material: Maybe
its material is the same of the Truck. I don't think so because
he is too resistant to hits to be in steel.
Weapons: He uses
a big gun and a purple sword. But He also has 4 missiles in the
shoulders.
Notes: Who is Scourge?
Why he is so similar to the famous Optimus Prime, leader of the
Autobot in the first Transformer series.
Scourge is actually the "bad version" of Optimus Prime.
Details change, colors change, but the general outfit its very similar
to Optimus Prime.
This happens because Megatron gaves life to him transforming a Truck
in a robot. Scourge is similar to Optimus because both they were
Trucks.
I choose to model Scourge because he was the better Transformer
in the "Robots in disguise" series. All the others robots
were too simple or too much strange to model.
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| Technical notes: |
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Techniques:
The model is very simple. It is based on simple boxes and cylinder.
The first step was to model simple shapes. Then I rounded all the
edges using Modo (Modo is very fast in this job respect to Lightwave).
Last thing to model was the hand. As you can see it's a very simple
model, but I wanted to be a perfect copy of the original one ad it
appears in the cartoon.
What lacks:
I would like to transform him in the truck shape
but it is a very complex thing to do. I also want to add all the typical
details of the American trucks.
My biggest problems:
Hands were tricky to do. Their shape is simple but I wanted to be
animatable. So I had to study correct dimension for every part of
the fingers. Textures are hand made using Deepaint3d. I used the same
techniques used for Daikengo robot but in a more easy way. Only three
maps, color, specular, and reflection. All the textures together are
65 Mbytes. |
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| The original robot: |
| Here you can see a few pictures coming
from the cartoon. You can see his sword, his gun, and also the four
cannon on the shoulder. |
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